Led the development of a browser-based multiplayer gaming platform from proof-of-concept to launch-ready product, transitioning from team leadership to sole platform ownership, delivering native-game-like performance through custom HLS streaming innovation that achieved 70%+ cost savings while enabling successful corporate event and consumer activation deployments.
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The Challenge
Gaming startup needed to create an engaging virtual escape room experience that could handle real-time multiplayer interactions with minimal latency.
Real-time synchronization across multiple players
Complex game state management and puzzle logic
Low-latency requirements for immersive experience
Scalable architecture for concurrent game sessions
Cross-platform compatibility for different devices
Strategic Approach
Built a real-time multiplayer platform using WebSocket technology and optimized game state management for seamless collaborative gameplay.
Real-time Multiplayer Architecture
Implemented low-latency communication system for synchronized gameplay
Socket.io for real-time bidirectional communication
Optimized game state synchronization algorithms
WebRTC for peer-to-peer voice communication
Redis for session management and caching
Interactive Game Engine
Created flexible puzzle system supporting various game mechanics
Component-based puzzle architecture
Drag-and-drop interaction system
Progressive hint system for player guidance
Achievement and scoring system
Business Impact
~70%+ reduction in infrastructure costs
Cost Savings
Near-instant video playback vs multi-second loading
Performance
Seamless reconnection and failover handling
User Experience
New corporate remote engagement vertical
Market Expansion
Custom HLS streaming pipeline
Technical Innovation
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